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War Card Game

Flip the top card from each player’s pile. The highest card wins the battle; equal ranks start a war.

Free to play. Cards, match state and optional save stay on this device; nothing is uploaded.

Play War

Start a game or resume the one saved on this device.

A quick example

A 10 beats a 6 regardless of suit. If the top cards tie, each player in the battle places one card face down and one face up; the higher new card takes the pile.

How to play

This version follows the Norwegian Krig rules checked against Norske kortspill. Two to four players share one standard 52-card deck without jokers. Cards are dealt face down as evenly as possible; with three players, one card is set aside unseen. Everyone flips the top card together. The highest rank wins all cards on the table; suits do not matter. Ace is highest and 2 is lowest. If the highest cards tie, every player who joined that battle places one card face down and then one face up. The highest new face-up card takes the entire pile. A further tie repeats the same step. A player who cannot supply both war cards loses; their remaining cards join the battle pile. The last player with cards wins. The game is luck-driven, may take a long time, and this version does not claim to prevent every possible repeating sequence.

Frequently asked questions

How many players can play?

Choose two, three or four players. Everyone uses one standard 52-card deck.

Which card is highest?

Ace is highest, followed by king, queen, jack and 10 down to 2. Suits have no rank.

What happens on a tie?

Each player in the battle puts one card face down and one face up. The higher new face-up card wins all cards on the table.

What if I do not have enough cards for a war?

A player who cannot complete the face-down and face-up pair loses. Their remaining cards stay in the battle pile.

Does this game require an account or upload my cards?

No. The game and optional save stay in this browser on this device.

Rules and limitations

War is mostly chance and can last a long time; some card orders may repeat. This version uses one face-down card per player during a war, includes every player from the tied battle, and removes a player who cannot complete the down-and-up pair. Local CPU players simply flip cards. There is no online multiplayer, account, or uploaded game data.